物品配置结构了解
物品配置的位置
物品配置的构成
categories
info
info:
namespace: weaponitems
items:
copper_axe:
display_name: 铜斧
lore:
- '&7通过合成获得.'
- ''
- '&7以合成原版该类型物品合成为模板'
- '&7将铁锭替换为铜锭即可.'
mmoitem:
type: TOOL
id: COPPER_AXE
custom_id: 10000
nbt: '{AureliumSkills: {Requirements: {Item: {Foraging: 10}}}}'
durability:
max_custom_durability: 880
resource:
material: STONE_AXE
generate: true
textures:
- tools/copper_axe.pngarmors_rendering
recipes
trees_populators
surface_decorators
cave_decorators
loot
behaviours
hud
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