自定义怪物
在我们开始之前
entityType: TYPE示例怪物
isEnabled: true
entityType: ZOMBIE
name: '&eTest boss'
level: dynamic
timeout: 10
isPersistent: false
healthMultiplier: 2.0
damageMultiplier: 0.5
helmet: GOLDEN_HELMET
chestplate: IRON_CHESTPLATE
leggings: LEATHER_LEGGINGS
boots: CHAINMAIL_BOOTS
mainHand: GOLDEN_AXE
offHand: SHIELD
isBaby: false
powers:
- invulnerability_knockback.yml
spawnMessage: A test boss has been spawned!
deathMessage: A test boss has been slain by $players!
escapeMessage: A test boss entity has escaped!
locationMessage: 'Test entity: $location'
uniqueLootList:
- magmaguys_toothpick.yml:1
dropsEliteMobsLoot: true
dropsVanillaLoot: true
trails:
- BARRIER
onDamageMessages:
- I've hit you!
onDamagedMessages:
- I've been hit!isEnabled
entityType
name
level
timeout
isPersistent
healthMultiplier
damageMultiplier
damageModifiers
normalizedCombat
helmet/chestplate/leggings/boots/mainhand/offhand
isBaby
powers
boss phases
regional boss
spawnMessage
deathMessage
deathMessages
escapeMessage
locationMessage
uniqueLootList
其他格式:
dropsEliteMobsLoot
dropsVanillaLoot
dropsRandomLoot
trails
onDamageMessages
onDamagedMessages
mountedEntity
announcementPriority
followDistance
onDeathCommands
onSpawnCommands
onCombatEnterCommands:
onCombatLeaveCommands:
disguise
customModel
frozen
最后更新于