# damage\_victim

## `damage_victim`

**触发效果**[**​**](https://plugins.auxilor.io/effects/all-effects/damage_victim#triggered-effect)

对目标造成伤害。

## 示例配置

```yaml
- id: damage_victim
  args:
    damage: 10.4 # 造成的伤害值
    use-source: false # 是否算玩家为攻击来源。如果填写为 false，那么力量效果，其他插件的增益 Buff 等也不会影响该伤害的数值
    true-damage: true # 可选，伤害是否无视护甲等防御手段
```


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