# damage\_armor

## `damage_armor`

**触发效果**[**​**](https://plugins.auxilor.io/effects/all-effects/damage_armor#triggered-effect)

消耗目标的盔甲的耐久。

## 示例配置

```yaml
- id: damage_armor
  args:
    damage: 1 # 消耗的耐久值
    slot: HELMET # 盔甲槽位，如果不设置的话，是全部盔甲
```


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