# crit\_multiplier

## `crit_multiplier`

**触发效果**[**​**](https://plugins.auxilor.io/effects/all-effects/crit_multiplier#triggered-effect)

加倍玩家的原版暴击伤害属性。

\*Spigot API 没有提供玩家攻击是否是暴击，eco 系列插件只会简单判断这次攻击会不会可能是暴击，并不是百分之百准确，有可能没有产生暴击的攻击被视为暴击了。

## 示例配置

```yaml
- id: crit_multiplier
  args:
    multiplier: 3 # 加倍值
```


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