# bonus\_health

## `bonus_health`

**永久效果**[**​**](https://plugins.auxilor.io/effects/all-effects/bonus_health#permanent-effect)

给予玩家额外的原版生命值属性。

\*类似的效果请勿随意使用，请务必保证除 eco 系列插件外没有修改玩家血量的行为（如 MythicLib 等），否则会出现 A 插件认为玩家有 20 血，B 插件认为玩家有 30 血的情况。

## 示例配置

```yaml
- id: bonus_health
  args:
    health: 4  # 额外的血量值
```


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